#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.item.h" #include "..\Minecraft.Client\Textures.h" #include "MushroomCow.h" #include "MobCategory.h" #include "AABB.h" MushroomCow::MushroomCow(Level *level) : Cow(level) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called health = getMaxHealth(); this->textureIdx = TN_MOB_RED_COW;// 4J was "/mob/redcow.png"; this->setSize(0.9f, 1.3f); } bool MushroomCow::interact(shared_ptr player) { shared_ptr item = player->inventory->getSelected(); if (item != NULL && item->id == Item::bowl_Id && getAge() >= 0) { if (item->count == 1) { player->inventory->setItem(player->inventory->selected, shared_ptr( new ItemInstance(Item::mushroomStew) ) ); return true; } if (player->inventory->add(shared_ptr(new ItemInstance(Item::mushroomStew))) && !player->abilities.instabuild) { player->inventory->removeItem(player->inventory->selected, 1); return true; } } if (item != NULL && item->id == Item::shears_Id && getAge() >= 0) { remove(); level->addParticle(eParticleType_largeexplode, x, y + bbHeight / 2, z, 0, 0, 0); if(!level->isClientSide) { // 4J Stu - We don't need to check spawn limits when adding the new cow, as we are removing the MushroomCow remove(); shared_ptr cow = shared_ptr( new Cow(level) ); cow->moveTo(x, y, z, yRot, xRot); cow->setHealth(getHealth()); cow->yBodyRot = yBodyRot; level->addEntity(cow); for (int i = 0; i < 5; i++) { level->addEntity( shared_ptr( new ItemEntity(level, x, y + bbHeight, z, shared_ptr( new ItemInstance(Tile::mushroom2))) )); } return true; } return true; } return Cow::interact(player); } // 4J - added so that mushroom cows have more of a chance of spawning, they can now spawn on mycelium as well as grass - seems a bit odd that they don't already really bool MushroomCow::canSpawn() { int xt = Mth::floor(x); int yt = Mth::floor(bb->y0); int zt = Mth::floor(z); return ( level->getTile(xt, yt - 1, zt) == Tile::grass_Id || level->getTile(xt, yt - 1, zt) == Tile::mycel_Id ) && level->getDaytimeRawBrightness(xt, yt, zt) > 8 && PathfinderMob::canSpawn(); } shared_ptr MushroomCow::getBreedOffspring(shared_ptr target) { // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { return shared_ptr( new MushroomCow(level) ); } else { return nullptr; } }