#include "stdafx.h" #include "com.mojang.nbt.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.material.h" #include "net.minecraft.world.level.tile.h" #include "MusicTileEntity.h" MusicTileEntity::MusicTileEntity() : TileEntity() { note = 0; on = false; } void MusicTileEntity::save(CompoundTag *tag) { TileEntity::save(tag); tag->putByte(L"note", note); } void MusicTileEntity::load(CompoundTag *tag) { TileEntity::load(tag); note = tag->getByte(L"note"); if (note < 0) note = 0; if (note > 24) note = 24; } void MusicTileEntity::tune() { note = (byte) ((note + 1) % 25); setChanged(); } void MusicTileEntity::playNote(Level *level, int x, int y, int z) { if (level->getMaterial(x, y + 1, z) != Material::air) return; Material *m = level->getMaterial(x, y - 1, z); int i = 0; if (m == Material::stone) i = 1; if (m == Material::sand) i = 2; if (m == Material::glass) i = 3; if (m == Material::wood) i = 4; level->tileEvent(x, y, z, Tile::musicBlock_Id, i, note); } // 4J Added shared_ptr MusicTileEntity::clone() { shared_ptr result = shared_ptr( new MusicTileEntity() ); TileEntity::clone(result); result->note = note; return result; }