#pragma once #include "Feature.h" class Level; class OreFeature : public Feature { private: int tile; int count; int targetTile; void _init(int tile, int count, int targetTile); public: OreFeature (int tile, int count); OreFeature(int tile, int count, int targetTile); virtual bool place(Level *level, Random *random, int x, int y, int z); };