#include "stdafx.h" #include "net.minecraft.world.entity.ai.control.h" #include "net.minecraft.world.entity.ai.goal.target.h" #include "net.minecraft.world.entity.ai.goal.h" #include "net.minecraft.world.entity.ai.navigation.h" #include "net.minecraft.world.entity.animal.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.damagesource.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.phys.h" #include "SynchedEntityData.h" #include "StringHelpers.h" #include "..\Minecraft.Client\Textures.h" #include "GenericStats.h" #include "Ozelot.h" const float Ozelot::SNEAK_SPEED = 0.18f; const float Ozelot::WALK_SPEED = 0.23f; const float Ozelot::FOLLOW_SPEED = 0.3f; const float Ozelot::SPRINT_SPEED = 0.4f; const int Ozelot::DATA_TYPE_ID = 18; const int Ozelot::TYPE_OZELOT = 0; const int Ozelot::TYPE_BLACK = 1; const int Ozelot::TYPE_RED = 2; const int Ozelot::TYPE_SIAMESE = 3; Ozelot::Ozelot(Level *level) : TamableAnimal(level) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called health = getMaxHealth(); this->textureIdx = TN_MOB_OZELOT; // "/mob/ozelot.png"; this->setSize(0.6f, 0.8f); getNavigation()->setAvoidWater(true); goalSelector.addGoal(1, new FloatGoal(this)); goalSelector.addGoal(2, sitGoal, false); goalSelector.addGoal(3, temptGoal = new TemptGoal(this, SNEAK_SPEED, Item::fish_raw_Id, true), false); goalSelector.addGoal(4, new AvoidPlayerGoal(this, typeid(Player), 16, WALK_SPEED, SPRINT_SPEED)); goalSelector.addGoal(5, new FollowOwnerGoal(this, FOLLOW_SPEED, 10, 5)); goalSelector.addGoal(6, new OcelotSitOnTileGoal(this, SPRINT_SPEED)); goalSelector.addGoal(7, new LeapAtTargetGoal(this, 0.3f)); goalSelector.addGoal(8, new OzelotAttackGoal(this)); goalSelector.addGoal(9, new BreedGoal(this, WALK_SPEED)); goalSelector.addGoal(10, new RandomStrollGoal(this, WALK_SPEED)); goalSelector.addGoal(11, new LookAtPlayerGoal(this, typeid(Player), 10)); targetSelector.addGoal(1, new NonTameRandomTargetGoal(this, typeid(Chicken), 14, 750, false)); } void Ozelot::defineSynchedData() { TamableAnimal::defineSynchedData(); entityData->define(DATA_TYPE_ID, (byte) TYPE_OZELOT); } void Ozelot::serverAiMobStep() { if (getMoveControl()->hasWanted()) { float speed = getMoveControl()->getSpeed(); if (speed == SNEAK_SPEED) { setSneaking(true); setSprinting(false); } else if (speed == SPRINT_SPEED) { setSneaking(false); setSprinting(true); } else { setSneaking(false); setSprinting(false); } } else { setSneaking(false); setSprinting(false); } } bool Ozelot::removeWhenFarAway() { return Animal::removeWhenFarAway() && !isTame(); } int Ozelot::getTexture() { switch (getCatType()) { case TYPE_OZELOT: return TN_MOB_OZELOT; //"/mob/ozelot.png"; case TYPE_BLACK: return TN_MOB_CAT_BLACK; //"/mob/cat_black.png"; case TYPE_RED: return TN_MOB_CAT_RED; //"/mob/cat_red.png"; case TYPE_SIAMESE: return TN_MOB_CAT_SIAMESE; //"/mob/cat_siamese.png"; } return TamableAnimal::getTexture(); } bool Ozelot::useNewAi() { return true; } int Ozelot::getMaxHealth() { return 10; } void Ozelot::causeFallDamage(float distance) { // do nothing } void Ozelot::addAdditonalSaveData(CompoundTag *tag) { TamableAnimal::addAdditonalSaveData(tag); tag->putInt(L"CatType", getCatType()); } void Ozelot::readAdditionalSaveData(CompoundTag *tag) { TamableAnimal::readAdditionalSaveData(tag); if(isTame()) { setCatType(tag->getInt(L"CatType")); } else { setCatType(TYPE_OZELOT); } } int Ozelot::getAmbientSound() { if (isTame()) { if (isInLove()) { return eSoundType_MOB_CAT_PURR; } if (random->nextInt(4) == 0) { return eSoundType_MOB_CAT_PURREOW; } return eSoundType_MOB_CAT_MEOW; } return -1; } int Ozelot::getHurtSound() { return eSoundType_MOB_CAT_HITT; } int Ozelot::getDeathSound() { return eSoundType_MOB_CAT_HITT; } float Ozelot::getSoundVolume() { return 0.4f; } int Ozelot::getDeathLoot() { return Item::leather_Id; } bool Ozelot::doHurtTarget(shared_ptr target) { return target->hurt(DamageSource::mobAttack(dynamic_pointer_cast(shared_from_this())), 3); } bool Ozelot::hurt(DamageSource *source, int dmg) { sitGoal->wantToSit(false); return TamableAnimal::hurt(source, dmg); } void Ozelot::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) { } bool Ozelot::interact(shared_ptr player) { shared_ptr item = player->inventory->getSelected(); if (isTame()) { if (equalsIgnoreCase(player->getUUID(), getOwnerUUID())) { if (!level->isClientSide && !isFood(item)) { sitGoal->wantToSit(!isSitting()); } } } else { if (temptGoal->isRunning() && item != NULL && item->id == Item::fish_raw_Id && player->distanceToSqr(shared_from_this()) < 3 * 3) { // 4J-PB - don't lose the fish in creative mode if (!player->abilities.instabuild) item->count--; if (item->count <= 0) { player->inventory->setItem(player->inventory->selected, nullptr); } if (!level->isClientSide) { if (random->nextInt(3) == 0) { setTame(true); // 4J-JEV, hook for durango event. player->awardStat(GenericStats::tamedEntity(eTYPE_OZELOT),GenericStats::param_tamedEntity(eTYPE_OZELOT)); setCatType(1 + level->random->nextInt(3)); setOwnerUUID(player->getUUID()); spawnTamingParticles(true); sitGoal->wantToSit(true); level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_SUCCEEDED); } else { spawnTamingParticles(false); level->broadcastEntityEvent(shared_from_this(), EntityEvent::TAMING_FAILED); } } return true; } } return TamableAnimal::interact(player); } shared_ptr Ozelot::getBreedOffspring(shared_ptr target) { // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { shared_ptr offspring = shared_ptr( new Ozelot(level) ); if (isTame()) { offspring->setOwnerUUID(getOwnerUUID()); offspring->setTame(true); offspring->setCatType(getCatType()); } return offspring; } else { return nullptr; } } bool Ozelot::isFood(shared_ptr itemInstance) { return itemInstance != NULL && itemInstance->id == Item::fish_raw_Id; } bool Ozelot::canMate(shared_ptr animal) { if (animal == shared_from_this()) return false; if (!isTame()) return false; shared_ptr partner = dynamic_pointer_cast(animal); if (partner == NULL) return false; if (!partner->isTame()) return false; return isInLove() && partner->isInLove(); } int Ozelot::getCatType() { return entityData->getByte(DATA_TYPE_ID); } void Ozelot::setCatType(int type) { entityData->set(DATA_TYPE_ID, (byte) type); } bool Ozelot::canSpawn() { // artificially make ozelots more rare if (level->random->nextInt(3) == 0) { return false; } if (level->isUnobstructed(bb) && level->getCubes(shared_from_this(), bb)->empty() && !level->containsAnyLiquid(bb)) { int xt = Mth::floor(x); int yt = Mth::floor(bb->y0); int zt = Mth::floor(z); if (yt < level->seaLevel) { return false; } int tile = level->getTile(xt, yt - 1, zt); if (tile == Tile::grass_Id || tile == Tile::leaves_Id) { return true; } } return false; } wstring Ozelot::getAName() { if (isTame()) { return L"entity.Cat.name"; } return TamableAnimal::getAName(); }