#include "stdafx.h" #include "net.minecraft.world.level.tile.h" #include "PickaxeItem.h" TileArray *PickaxeItem::diggables = NULL; void PickaxeItem::staticCtor() { PickaxeItem::diggables = new TileArray( PICKAXE_DIGGABLES); diggables->data[0] = Tile::stoneBrick; diggables->data[1] = Tile::stoneSlab; diggables->data[2] = Tile::stoneSlabHalf; diggables->data[3] = Tile::rock; diggables->data[4] = Tile::sandStone; diggables->data[5] = Tile::mossStone; diggables->data[6] = Tile::ironOre; diggables->data[7] = Tile::ironBlock; diggables->data[8] = Tile::coalOre; diggables->data[9] = Tile::goldBlock; diggables->data[10] = Tile::goldOre; diggables->data[11] = Tile::diamondOre; diggables->data[12] = Tile::diamondBlock; diggables->data[13] = Tile::ice; diggables->data[14] = Tile::hellRock; diggables->data[15] = Tile::lapisOre; diggables->data[16] = Tile::lapisBlock; // 4J - brought forward from 1.2.3 diggables->data[17] = Tile::redStoneOre; diggables->data[18] = Tile::redStoneOre_lit; diggables->data[19] = Tile::rail; diggables->data[20] = Tile::detectorRail; diggables->data[21] = Tile::goldenRail; } PickaxeItem::PickaxeItem(int id, const Tier *tier) : DiggerItem(id, 2, tier, diggables) { } bool PickaxeItem::canDestroySpecial(Tile *tile) { if (tile == Tile::obsidian) return tier->getLevel() == 3; if (tile == Tile::diamondBlock || tile == Tile::diamondOre) return tier->getLevel() >= 2; if (tile == Tile::emeraldBlock || tile == Tile::emeraldOre) return tier->getLevel() >= 2; if (tile == Tile::goldBlock || tile == Tile::goldOre) return tier->getLevel() >= 2; if (tile == Tile::ironBlock || tile == Tile::ironOre) return tier->getLevel() >= 1; if (tile == Tile::lapisBlock || tile == Tile::lapisOre) return tier->getLevel() >= 1; if (tile == Tile::redStoneOre || tile == Tile::redStoneOre_lit) return tier->getLevel() >= 2; if (tile->material == Material::stone) return true; if (tile->material == Material::metal) return true; if (tile->material == Material::heavyMetal) return true; return false; } // 4J - brought forward from 1.2.3 float PickaxeItem::getDestroySpeed(shared_ptr itemInstance, Tile *tile) { if (tile != NULL && (tile->material == Material::metal || tile->material == Material::heavyMetal || tile->material == Material::stone)) { return speed; } return DiggerItem::getDestroySpeed(itemInstance, tile); }