#include "stdafx.h" #include "net.minecraft.world.entity.ai.control.h" #include "net.minecraft.world.entity.ai.util.h" #include "net.minecraft.world.entity.ai.navigation.h" #include "net.minecraft.world.entity.npc.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.phys.h" #include "BasicTypeContainers.h" #include "PlayGoal.h" PlayGoal::PlayGoal(Villager *mob, float speed) { followFriend = weak_ptr(); wantedX = wantedY = wantedZ = 0.0; playTime = 0; this->mob = mob; this->speed = speed; setRequiredControlFlags(Control::MoveControlFlag); } bool PlayGoal::canUse() { if (mob->getAge() >= 0) return false; if (mob->getRandom()->nextInt(400) != 0) return false; vector > *children = mob->level->getEntitiesOfClass(typeid(Villager), mob->bb->grow(6, 3, 6)); double closestDistSqr = Double::MAX_VALUE; //for (Entity c : children) for(AUTO_VAR(it, children->begin()); it != children->end(); ++it) { shared_ptr c = *it; if (c.get() == mob) continue; shared_ptr friendV = dynamic_pointer_cast(c); if (friendV->isChasing()) continue; if (friendV->getAge() >= 0) continue; double distSqr = friendV->distanceToSqr(mob->shared_from_this()); if (distSqr > closestDistSqr) continue; closestDistSqr = distSqr; followFriend = weak_ptr(friendV); } delete children; if (followFriend.lock() == NULL) { Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast(mob->shared_from_this()), 16, 3); if (pos == NULL) return false; } return true; } bool PlayGoal::canContinueToUse() { return playTime > 0 && followFriend.lock() != NULL; } void PlayGoal::start() { if (followFriend.lock() != NULL) mob->setChasing(true); playTime = 1000; } void PlayGoal::stop() { mob->setChasing(false); followFriend = weak_ptr(); } void PlayGoal::tick() { --playTime; if (followFriend.lock() != NULL) { if (mob->distanceToSqr(followFriend.lock()) > 2 * 2) mob->getNavigation()->moveTo(followFriend.lock(), speed); } else { if (mob->getNavigation()->isDone()) { Vec3 *pos = RandomPos::getPos(dynamic_pointer_cast(mob->shared_from_this()), 16, 3); if (pos == NULL) return; mob->getNavigation()->moveTo(pos->x, pos->y, pos->z, speed); } } }