#pragma once #include "Goal.h" class PlayGoal : public Goal { private: Villager *mob; weak_ptr followFriend; float speed; double wantedX, wantedY, wantedZ; int playTime; public: PlayGoal(Villager *mob, float speed); virtual bool canUse(); virtual bool canContinueToUse(); virtual void start(); virtual void stop(); virtual void tick(); };