#include "stdafx.h" #include #include "InputOutputStream.h" #include "PacketListener.h" #include "PlayerInputPacket.h" PlayerInputPacket::PlayerInputPacket() { xa = 0.0f; ya = 0.0f; isJumpingVar = false; isSneakingVar = false; xRot = 0.0f; yRot = 0.0f; } PlayerInputPacket::PlayerInputPacket(float xa, float ya, bool isJumpingVar, bool isSneakingVar, float xRot, float yRot) { this->xa = xa; this->ya = ya; this->isJumpingVar = isJumpingVar; this->isSneakingVar = isSneakingVar; this->xRot = xRot; this->yRot = yRot; } void PlayerInputPacket::read(DataInputStream *dis) //throws IOException { xa = dis->readFloat(); ya = dis->readFloat(); xRot = dis->readFloat(); yRot = dis->readFloat(); isJumpingVar = dis->readBoolean(); isSneakingVar = dis->readBoolean(); } void PlayerInputPacket::write(DataOutputStream *dos) //throws IOException { dos->writeFloat(xa); dos->writeFloat(ya); dos->writeFloat(xRot); dos->writeFloat(yRot); dos->writeBoolean(isJumpingVar); dos->writeBoolean(isSneakingVar); } void PlayerInputPacket::handle(PacketListener *listener) { listener->handlePlayerInput(shared_from_this()); } int PlayerInputPacket::getEstimatedSize() { return 18; } float PlayerInputPacket::getXa() { return xa; } float PlayerInputPacket::getXRot() { return xRot; } float PlayerInputPacket::getYa() { return ya; } float PlayerInputPacket::getYRot() { return yRot; } bool PlayerInputPacket::isJumping() { return isJumpingVar; } bool PlayerInputPacket::isSneaking() { return isSneakingVar; }