#include "stdafx.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.h" #include "PotatoTile.h" PotatoTile::PotatoTile(int id) : CropTile(id) { } Icon *PotatoTile::getTexture(int face, int data) { if (data < 7) { if (data == 6) { data = 5; } return icons[data >> 1]; } else { return icons[3]; } } int PotatoTile::getBaseSeedId() { return Item::potato_Id; } int PotatoTile::getBasePlantId() { return Item::potato_Id; } void PotatoTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonus) { CropTile::spawnResources(level, x, y, z, data, odds, playerBonus); if (level->isClientSide) { return; } if (data >= 7) { if (level->random->nextInt(50) == 0) { popResource(level, x, y, z, shared_ptr(new ItemInstance(Item::potatoPoisonous))); } } } void PotatoTile::registerIcons(IconRegister *iconRegister) { for (int i = 0; i < 4; i++) { icons[i] = iconRegister->registerIcon(L"potatoes_" + _toString(i)); } }