#include "stdafx.h" #include "net.minecraft.world.level.h" #include "RedStoneOreTile.h" #include "net.minecraft.world.item.h" RedStoneOreTile::RedStoneOreTile(int id, bool lit) : Tile(id, Material::stone) { if (lit) { this->setTicking(true); } this->lit = lit; } int RedStoneOreTile::getTickDelay() { return 30; } void RedStoneOreTile::attack(Level *level, int x, int y, int z, shared_ptr player) { interact(level, x, y, z); Tile::attack(level, x, y, z, player); } void RedStoneOreTile::stepOn(Level *level, int x, int y, int z, shared_ptr entity) { interact(level, x, y, z); Tile::stepOn(level, x, y, z, entity); } // 4J-PB - Adding a TestUse for tooltip display bool RedStoneOreTile::TestUse() { return true; } bool RedStoneOreTile::use(Level *level, int x, int y, int z, shared_ptr player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly/*=false*/) // 4J added soundOnly param { if (soundOnly) return false; interact(level, x, y, z); return Tile::use(level, x, y, z, player, clickedFace, clickX, clickY, clickZ); } void RedStoneOreTile::interact(Level *level, int x, int y, int z) { poofParticles(level, x, y, z); if (level->isClientSide) return; // 4J added if (id == Tile::redStoneOre_Id) { level->setTile(x, y, z, Tile::redStoneOre_lit_Id); } } void RedStoneOreTile::tick(Level *level, int x, int y, int z, Random* random) { if (id == Tile::redStoneOre_lit_Id) { level->setTile(x, y, z, Tile::redStoneOre_Id); } } int RedStoneOreTile::getResource(int data, Random *random, int playerBonusLevel) { return Item::redStone->id; } int RedStoneOreTile::getResourceCountForLootBonus(int bonusLevel, Random *random) { return getResourceCount(random) + random->nextInt(bonusLevel + 1); } int RedStoneOreTile::getResourceCount(Random *random) { return 4 + random->nextInt(2); } void RedStoneOreTile::spawnResources(Level *level, int x, int y, int z, int data, float odds, int playerBonusLevel) { Tile::spawnResources(level, x, y, z, data, odds, playerBonusLevel); // also spawn experience if the block is broken if (getResource(data, level->random, playerBonusLevel) != id) { int magicCount = 1 + level->random->nextInt(5); popExperience(level, x, y, z, magicCount); } } void RedStoneOreTile::animateTick(Level *level, int x, int y, int z, Random *random) { if (lit) { poofParticles(level, x, y, z); } } void RedStoneOreTile::poofParticles(Level *level, int x, int y, int z) { Random *random = level->random; double r = 1 / 16.0f; for (int i = 0; i < 6; i++) { double xx = x + random->nextFloat(); double yy = y + random->nextFloat(); double zz = z + random->nextFloat(); if (i == 0 && !level->isSolidRenderTile(x, y + 1, z)) yy = y + 1 + r; if (i == 1 && !level->isSolidRenderTile(x, y - 1, z)) yy = y + 0 - r; if (i == 2 && !level->isSolidRenderTile(x, y, z + 1)) zz = z + 1 + r; if (i == 3 && !level->isSolidRenderTile(x, y, z - 1)) zz = z + 0 - r; if (i == 4 && !level->isSolidRenderTile(x + 1, y, z)) xx = x + 1 + r; if (i == 5 && !level->isSolidRenderTile(x - 1, y, z)) xx = x + 0 - r; if (xx < x || xx > x + 1 || yy < 0 || yy > y + 1 || zz < z || zz > z + 1) { level->addParticle(eParticleType_reddust, xx, yy, zz, 0, 0, 0); } } } bool RedStoneOreTile::shouldTileTick(Level *level, int x,int y,int z) { return id == Tile::redStoneOre_lit_Id; } shared_ptr RedStoneOreTile::getSilkTouchItemInstance(int data) { return shared_ptr(new ItemInstance(Tile::redStoneOre)); }