#include "stdafx.h" #include "net.minecraft.world.inventory.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.item.enchantment.h" #include "RepairMenu.h" RepairMenu::RepairMenu(shared_ptr inventory, Level *level, int xt, int yt, int zt, shared_ptr player) { resultSlots = shared_ptr( new ResultContainer() ); repairSlots = shared_ptr( new RepairContainer(this,IDS_REPAIR_AND_NAME, 2) ); cost = 0; repairItemCountCost = 0; this->level = level; this->x = xt; this->y = yt; this->z = zt; this->player = player; addSlot(new Slot(repairSlots, INPUT_SLOT, 27, 43 + 4)); addSlot(new Slot(repairSlots, ADDITIONAL_SLOT, 76, 43 + 4)); // 4J Stu - Anonymous class here is now RepairResultSlot addSlot(new RepairResultSlot(this, xt, yt, zt, resultSlots, RESULT_SLOT, 134, 43 + 4)); for (int y = 0; y < 3; y++) { for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18)); } } for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x, 8 + x * 18, 142)); } } void RepairMenu::slotsChanged(shared_ptr container) { AbstractContainerMenu::slotsChanged(); if (container == repairSlots) createResult(); } void RepairMenu::createResult() { shared_ptr input = repairSlots->getItem(INPUT_SLOT); cost = 0; int price = 0; int tax = 0; int namingCost = 0; if (DEBUG_COST) app.DebugPrintf("----"); if (input == NULL) { resultSlots->setItem(0, nullptr); cost = 0; return; } else { shared_ptr result = input->copy(); shared_ptr addition = repairSlots->getItem(ADDITIONAL_SLOT); unordered_map *enchantments = EnchantmentHelper::getEnchantments(result); bool usingBook = false; tax += input->getBaseRepairCost() + (addition == NULL ? 0 : addition->getBaseRepairCost()); if (DEBUG_COST) { app.DebugPrintf("Starting with base repair tax of %d (%d + %d)\n", tax, input->getBaseRepairCost(), (addition == NULL ? 0 : addition->getBaseRepairCost())); } repairItemCountCost = 0; if (addition != NULL) { usingBook = addition->id == Item::enchantedBook_Id && Item::enchantedBook->getEnchantments(addition)->size() > 0; if (result->isDamageableItem() && Item::items[result->id]->isValidRepairItem(input, addition)) { int repairAmount = min(result->getDamageValue(), result->getMaxDamage() / 4); if (repairAmount <= 0) { resultSlots->setItem(0, nullptr); cost = 0; return; } else { int count = 0; while (repairAmount > 0 && count < addition->count) { int resultDamage = result->getDamageValue() - repairAmount; result->setAuxValue(resultDamage); price += max(1, repairAmount / 100) + enchantments->size(); repairAmount = min(result->getDamageValue(), result->getMaxDamage() / 4); count++; } repairItemCountCost = count; } } else if (!usingBook && (result->id != addition->id || !result->isDamageableItem())) { resultSlots->setItem(0, nullptr); cost = 0; return; } else { if (result->isDamageableItem() && !usingBook) { int remaining1 = input->getMaxDamage() - input->getDamageValue(); int remaining2 = addition->getMaxDamage() - addition->getDamageValue(); int additional = remaining2 + result->getMaxDamage() * 12 / 100; int remaining = remaining1 + additional; int resultDamage = result->getMaxDamage() - remaining; if (resultDamage < 0) resultDamage = 0; if (resultDamage < result->getAuxValue()) { result->setAuxValue(resultDamage); price += max(1, additional / 100); if (DEBUG_COST) { app.DebugPrintf("Repairing; price is now %d (went up by %d)\n", price, max(1, additional / 100) ); } } } unordered_map *additionalEnchantments = EnchantmentHelper::getEnchantments(addition); for(AUTO_VAR(it, additionalEnchantments->begin()); it != additionalEnchantments->end(); ++it) { int id = it->first; Enchantment *enchantment = Enchantment::enchantments[id]; AUTO_VAR(localIt, enchantments->find(id)); int current = localIt != enchantments->end() ? localIt->second : 0; int level = it->second; level = (current == level) ? level += 1 : max(level, current); int extra = level - current; bool compatible = enchantment->canEnchant(input); if (player->abilities.instabuild) compatible = true; for(AUTO_VAR(it2, enchantments->begin()); it2 != enchantments->end(); ++it2) { int other = it2->first; if (other != id && !enchantment->isCompatibleWith(Enchantment::enchantments[other])) { compatible = false; price += extra; if (DEBUG_COST) { app.DebugPrintf("Enchantment incompatibility fee; price is now %d (went up by %d)\n", price, extra); } } } if (!compatible) continue; if (level > enchantment->getMaxLevel()) level = enchantment->getMaxLevel(); (*enchantments)[id] = level; int fee = 0; switch (enchantment->getFrequency()) { case Enchantment::FREQ_COMMON: fee = 1; break; case Enchantment::FREQ_UNCOMMON: fee = 2; break; case Enchantment::FREQ_RARE: fee = 4; break; case Enchantment::FREQ_VERY_RARE: fee = 8; break; } if (usingBook) fee = max(1, fee / 2); price += fee * extra; if (DEBUG_COST) { app.DebugPrintf("Enchantment increase fee; price is now %d (went up by %d)\n", price, fee*extra); } } delete additionalEnchantments; } } if (itemName.length() > 0 && !equalsIgnoreCase(itemName, input->getHoverName()) && itemName.length() > 0) { namingCost = input->isDamageableItem() ? 7 : input->count * 5; price += namingCost; if (DEBUG_COST) { app.DebugPrintf("Naming cost; price is now %d (went up by %d)", price, namingCost); } if (input->hasCustomHoverName()) { tax += namingCost / 2; if (DEBUG_COST) { app.DebugPrintf("Already-named tax; tax is now %d (went up by %d)", tax, (namingCost / 2)); } } result->setHoverName(itemName); } int count = 0; for(AUTO_VAR(it, enchantments->begin()); it != enchantments->end(); ++it) { int id = it->first; Enchantment *enchantment = Enchantment::enchantments[id]; int level = it->second; int fee = 0; count++; switch (enchantment->getFrequency()) { case Enchantment::FREQ_COMMON: fee = 1; break; case Enchantment::FREQ_UNCOMMON: fee = 2; break; case Enchantment::FREQ_RARE: fee = 4; break; case Enchantment::FREQ_VERY_RARE: fee = 8; break; } if (usingBook) fee = max(1, fee / 2); tax += count + level * fee; if (DEBUG_COST) { app.DebugPrintf("Enchantment tax; tax is now %d (went up by %d)", tax, (count + level * fee)); } } if (usingBook) tax = max(1, tax / 2); cost = tax + price; if (price <= 0) { if (DEBUG_COST) app.DebugPrintf("No purchase, only tax; aborting"); result = nullptr; } if (namingCost == price && namingCost > 0 && cost >= 40) { if (DEBUG_COST) app.DebugPrintf("Cost is too high; aborting"); app.DebugPrintf("Naming an item only, cost too high; giving discount to cap cost to 39 levels"); cost = 39; } if (cost >= 40 && !player->abilities.instabuild) { if (DEBUG_COST) app.DebugPrintf("Cost is too high; aborting"); result = nullptr; } if (result != NULL) { int baseCost = result->getBaseRepairCost(); if (addition != NULL && baseCost < addition->getBaseRepairCost()) baseCost = addition->getBaseRepairCost(); if (result->hasCustomHoverName()) baseCost -= 9; if (baseCost < 0) baseCost = 0; baseCost += 2; result->setRepairCost(baseCost); EnchantmentHelper::setEnchantments(enchantments, result); } resultSlots->setItem(0, result); } broadcastChanges(); if (DEBUG_COST) { if (level->isClientSide) { app.DebugPrintf("CLIENT Cost is %d (%d price, %d tax)\n", cost, price, tax); } else { app.DebugPrintf("SERVER Cost is %d (%d price, %d tax)\n", cost, price, tax); } } } void RepairMenu::sendData(int id, int value) { AbstractContainerMenu::sendData(id, value); } void RepairMenu::addSlotListener(ContainerListener *listener) { AbstractContainerMenu::addSlotListener(listener); listener->setContainerData(this, DATA_TOTAL_COST, cost); } void RepairMenu::setData(int id, int value) { if (id == DATA_TOTAL_COST) cost = value; } void RepairMenu::removed(shared_ptr player) { AbstractContainerMenu::removed(player); if (level->isClientSide) return; for (int i = 0; i < repairSlots->getContainerSize(); i++) { shared_ptr item = repairSlots->removeItemNoUpdate(i); if (item != NULL) { player->drop(item); } } } bool RepairMenu::stillValid(shared_ptr player) { if (level->getTile(x, y, z) != Tile::anvil_Id) return false; if (player->distanceToSqr(x + 0.5, y + 0.5, z + 0.5) > 8 * 8) return false; return true; } shared_ptr RepairMenu::quickMoveStack(shared_ptr player, int slotIndex) { shared_ptr clicked = nullptr; Slot *slot = slots->at(slotIndex); if (slot != NULL && slot->hasItem()) { shared_ptr stack = slot->getItem(); clicked = stack->copy(); if (slotIndex == RESULT_SLOT) { if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true)) { return nullptr; } slot->onQuickCraft(stack, clicked); } else if (slotIndex == INPUT_SLOT || slotIndex == ADDITIONAL_SLOT) { if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, false)) { return nullptr; } } else if (slotIndex >= INV_SLOT_START && slotIndex < USE_ROW_SLOT_END) { if (!moveItemStackTo(stack, INPUT_SLOT, RESULT_SLOT, false)) { return nullptr; } } if (stack->count == 0) { slot->set(nullptr); } else { slot->setChanged(); } if (stack->count == clicked->count) { return nullptr; } else { slot->onTake(player, stack); } } return clicked; } void RepairMenu::setItemName(const wstring &name) { this->itemName = name; if (getSlot(RESULT_SLOT)->hasItem()) { getSlot(RESULT_SLOT)->getItem()->setHoverName(itemName); } createResult(); }