#pragma once #include "Container.h" class ResultContainer : public Container { private: ItemInstanceArray *items; public: // 4J Stu Added a ctor to init items ResultContainer(); virtual unsigned int getContainerSize(); virtual shared_ptr getItem(unsigned int slot); virtual int getName(); virtual shared_ptr removeItem(unsigned int slot, int count); virtual shared_ptr removeItemNoUpdate(int slot); virtual void setItem(unsigned int slot, shared_ptr item); virtual int getMaxStackSize(); virtual void setChanged(); virtual bool stillValid(shared_ptr player); void startOpen() { } // TODO Auto-generated method stub void stopOpen() { } // TODO Auto-generated method stub };