#include "stdafx.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.levelgen.feature.h" #include "net.minecraft.world.h" #include "Sapling.h" const unsigned int Sapling::SAPLING_NAMES[SAPLING_NAMES_SIZE] = { IDS_TILE_SAPLING_OAK, IDS_TILE_SAPLING_SPRUCE, IDS_TILE_SAPLING_BIRCH, IDS_TILE_SAPLING_JUNGLE }; const wstring Sapling::TEXTURE_NAMES[] = {L"sapling", L"sapling_spruce", L"sapling_birch", L"sapling_jungle"}; Sapling::Sapling(int id) : Bush( id ) { this->updateDefaultShape(); icons = NULL; } // 4J Added override void Sapling::updateDefaultShape() { float ss = 0.4f; this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, ss * 2, 0.5f + ss); } void Sapling::tick(Level *level, int x, int y, int z, Random *random) { if (level->isClientSide) return; Bush::tick(level, x, y, z, random); if (level->getRawBrightness(x, y + 1, z) >= Level::MAX_BRIGHTNESS - 6) { if (random->nextInt(7) == 0) { int data = level->getData(x, y, z); if ((data & AGE_BIT) == 0) { level->setData(x, y, z, data | AGE_BIT); } else { growTree(level, x, y, z, random); } } } } Icon *Sapling::getTexture(int face, int data) { data = data & TYPE_MASK; return icons[data]; } void Sapling::growTree(Level *level, int x, int y, int z, Random *random) { int data = level->getData(x, y, z) & TYPE_MASK; Feature *f = NULL; int ox = 0, oz = 0; bool multiblock = false; if (data == TYPE_EVERGREEN) { f = new SpruceFeature(true); } else if (data == TYPE_BIRCH) { f = new BirchFeature(true); } else if (data == TYPE_JUNGLE) { // check for mega tree for (ox = 0; ox >= -1; ox--) { for (oz = 0; oz >= -1; oz--) { if (isSapling(level, x + ox, y, z + oz, TYPE_JUNGLE) && isSapling(level, x + ox + 1, y, z + oz, TYPE_JUNGLE) && isSapling(level, x + ox, y, z + oz + 1, TYPE_JUNGLE) && isSapling(level, x + ox + 1, y, z + oz + 1, TYPE_JUNGLE)) { f = new MegaTreeFeature(true, 10 + random->nextInt(20), TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF); multiblock = true; break; } } if (f != NULL) { break; } } if (f == NULL) { ox = oz = 0; f = new TreeFeature(true, 4 + random->nextInt(7), TreeTile::JUNGLE_TRUNK, LeafTile::JUNGLE_LEAF, false); } } else { f = new TreeFeature(true); if (random->nextInt(10) == 0) { delete f; f = new BasicTree(true); } } if (multiblock) { level->setTileNoUpdate(x + ox, y, z + oz, 0); level->setTileNoUpdate(x + ox + 1, y, z + oz, 0); level->setTileNoUpdate(x + ox, y, z + oz + 1, 0); level->setTileNoUpdate(x + ox + 1, y, z + oz + 1, 0); } else { level->setTileNoUpdate(x, y, z, 0); } if (!f->place(level, random, x + ox, y, z + oz)) { if (multiblock) { level->setTileAndDataNoUpdate(x + ox, y, z + oz, this->id, data); level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz, this->id, data); level->setTileAndDataNoUpdate(x + ox, y, z + oz + 1, this->id, data); level->setTileAndDataNoUpdate(x + ox + 1, y, z + oz + 1, this->id, data); } else { level->setTileAndDataNoUpdate(x, y, z, this->id, data); } } if( f != NULL ) delete f; } unsigned int Sapling::getDescriptionId(int iData /*= -1*/) { if(iData < 0 ) iData = 0; return Sapling::SAPLING_NAMES[iData]; } int Sapling::getSpawnResourcesAuxValue(int data) { return data & TYPE_MASK; } bool Sapling::isSapling(Level *level, int x, int y, int z, int type) { return (level->getTile(x, y, z) == id) && ((level->getData(x, y, z) & TYPE_MASK) == type); } void Sapling::registerIcons(IconRegister *iconRegister) { icons = new Icon*[SAPLING_NAMES_SIZE]; for (int i = 0; i < SAPLING_NAMES_SIZE; i++) { icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]); } }