#pragma once // 4J ADDED THIS PACKET using namespace std; #include "Packet.h" class ServerSettingsChangedPacket : public Packet, public enable_shared_from_this { public: static const int HOST_DIFFICULTY; static const int HOST_OPTIONS; static const int HOST_IN_GAME_SETTINGS; char action; unsigned int data; ServerSettingsChangedPacket(); ~ServerSettingsChangedPacket(); ServerSettingsChangedPacket(char action, unsigned int data); virtual void handle(PacketListener *listener); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual int getEstimatedSize(); public: static shared_ptr create() { return shared_ptr(new ServerSettingsChangedPacket()); } virtual int getId() { return 153; } };