#pragma once using namespace std; #include "Packet.h" #include "SynchedEntityData.h" class SetEntityDataPacket : public Packet, public enable_shared_from_this { public: int id; private: vector > *packedItems; public: SetEntityDataPacket(); ~SetEntityDataPacket(); SetEntityDataPacket(int id, shared_ptr, bool notJustDirty); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize(); virtual bool isAync(); vector > *getUnpackedData(); public: static shared_ptr create() { return shared_ptr(new SetEntityDataPacket()); } virtual int getId() { return 40; } };