#pragma once using namespace std; #include "Packet.h" class SetEntityMotionPacket : public Packet, public enable_shared_from_this { public: int id; int xa, ya, za; bool useBytes; // 4J added private: void _init(int id, double xd, double yd, double zd); public: SetEntityMotionPacket(); SetEntityMotionPacket(shared_ptr e); SetEntityMotionPacket(int id, double xd, double yd, double zd); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize(); virtual bool canBeInvalidated(); virtual bool isInvalidatedBy(shared_ptr packet); public: static shared_ptr create() { return shared_ptr(new SetEntityMotionPacket()); } virtual int getId() { return 28; } };