using namespace std; #include "stdafx.h" #include "com.mojang.nbt.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.item.crafting.h" #include "net.minecraft.world.inventory.h" #include "net.minecraft.world.entity.ai.goal.h" #include "net.minecraft.world.entity.ai.navigation.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.entity.global.h" #include "net.minecraft.world.entity.player.h" #include "Sheep.h" #include "..\Minecraft.Client\Textures.h" #include "MobCategory.h" #include "GenericStats.h" const float Sheep::COLOR[][3] = { { 1.0f, 1.0f, 1.0f }, // white { 0.85f, 0.5f, 0.2f }, // orange { 0.7f, 0.3f, 0.85f }, // magenta { 0.4f, 0.6f, 0.85f }, // light blue { 0.9f, 0.9f, 0.2f }, // yellow { 0.5f, 0.8f, 0.1f }, // light green { 0.95f, 0.5f, 0.65f }, // pink { 0.3f, 0.3f, 0.3f }, // gray { 0.6f, 0.6f, 0.6f }, // silver { 0.3f, 0.5f, 0.65f }, // cyan { 0.5f, 0.25f, 0.7f }, // purple { 0.2f, 0.3f, 0.7f }, // blue { 0.4f, 0.3f, 0.2f }, // brown { 0.4f, 0.5f, 0.2f }, // green { 0.6f, 0.2f, 0.2f }, // red { 0.1f, 0.1f, 0.1f }, // black }; Sheep::Sheep(Level *level) : Animal( level ) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called health = getMaxHealth(); this->textureIdx = TN_MOB_SHEEP; // 4J - was L"/mob/sheep.png"; this->setSize(0.9f, 1.3f); eatAnimationTick = 0; eatTileGoal = new EatTileGoal(this); float walkSpeed = 0.23f; getNavigation()->setAvoidWater(true); goalSelector.addGoal(0, new FloatGoal(this)); goalSelector.addGoal(1, new PanicGoal(this, 0.38f)); goalSelector.addGoal(2, new BreedGoal(this, walkSpeed)); goalSelector.addGoal(3, new TemptGoal(this, 0.25f, Item::wheat_Id, false)); goalSelector.addGoal(4, new FollowParentGoal(this, 0.25f)); goalSelector.addGoal(5, eatTileGoal, false); goalSelector.addGoal(6, new RandomStrollGoal(this, walkSpeed)); goalSelector.addGoal(7, new LookAtPlayerGoal(this, typeid(Player), 6)); goalSelector.addGoal(8, new RandomLookAroundGoal(this)); container = shared_ptr(new CraftingContainer(new SheepContainer(), 2, 1)); container->setItem(0, shared_ptr( new ItemInstance(Item::dye_powder, 1, 0))); container->setItem(1, shared_ptr( new ItemInstance(Item::dye_powder, 1, 0))); } bool Sheep::useNewAi() { return true; } void Sheep::newServerAiStep() { eatAnimationTick = eatTileGoal->getEatAnimationTick(); Animal::newServerAiStep(); } void Sheep::aiStep() { if (level->isClientSide) eatAnimationTick = max(0, eatAnimationTick - 1); Animal::aiStep(); } int Sheep::getMaxHealth() { return 8; } void Sheep::defineSynchedData() { Animal::defineSynchedData(); // sheared and color share a byte entityData->define(DATA_WOOL_ID, ((byte) 0)); //was new Byte((byte), 0) } void Sheep::dropDeathLoot(bool wasKilledByPlayer, int playerBonusLevel) { if(!isSheared()) { // killing a non-sheared sheep will drop a single block of cloth spawnAtLocation(shared_ptr( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 0.0f); } } int Sheep::getDeathLoot() { return Tile::cloth_Id; } void Sheep::handleEntityEvent(byte id) { if (id == EntityEvent::EAT_GRASS) { eatAnimationTick = EAT_ANIMATION_TICKS; } else { Animal::handleEntityEvent(id); } } float Sheep::getHeadEatPositionScale(float a) { if (eatAnimationTick <= 0) { return 0; } if (eatAnimationTick >= 4 && eatAnimationTick <= (EAT_ANIMATION_TICKS - 4)) { return 1; } if (eatAnimationTick < 4) { return ((float) eatAnimationTick - a) / 4.0f; } return -((float) (eatAnimationTick - EAT_ANIMATION_TICKS) - a) / 4.0f; } float Sheep::getHeadEatAngleScale(float a) { if (eatAnimationTick > 4 && eatAnimationTick <= (EAT_ANIMATION_TICKS - 4)) { float scale = ((float) (eatAnimationTick - 4) - a) / (float) (EAT_ANIMATION_TICKS - 8); return PI * .20f + PI * .07f * Mth::sin(scale * 28.7f); } if (eatAnimationTick > 0) { return PI * .20f; } return ((xRot / (180.0f / PI))); } bool Sheep::interact(shared_ptr player) { shared_ptr item = player->inventory->getSelected(); // 4J-JEV: Fix for #88212, // Untrusted players shouldn't be able to sheer sheep. if (!player->isAllowedToInteract( shared_from_this() )) return false; //Animal::interact(player); if (item != NULL && item->id == Item::shears->id && !isSheared() && !isBaby()) { if (!level->isClientSide) { setSheared(true); int count = 1 + random->nextInt(3); for (int i = 0; i < count; i++) { shared_ptr ie = spawnAtLocation(shared_ptr( new ItemInstance(Tile::cloth_Id, 1, getColor()) ), 1.0f); ie->yd += random->nextFloat() * 0.05f; ie->xd += (random->nextFloat() - random->nextFloat()) * 0.1f; ie->zd += (random->nextFloat() - random->nextFloat()) * 0.1f; } player->awardStat( GenericStats::shearedEntity(eTYPE_SHEEP), GenericStats::param_shearedEntity(eTYPE_SHEEP) ); } item->hurt(1, player); } return Animal::interact(player); } void Sheep::addAdditonalSaveData(CompoundTag *tag) { Animal::addAdditonalSaveData(tag); tag->putBoolean(L"Sheared", isSheared()); tag->putByte(L"Color", (byte) getColor()); } void Sheep::readAdditionalSaveData(CompoundTag *tag) { Animal::readAdditionalSaveData(tag); setSheared(tag->getBoolean(L"Sheared")); setColor((int) tag->getByte(L"Color")); } int Sheep::getAmbientSound() { return eSoundType_MOB_SHEEP_AMBIENT; } int Sheep::getHurtSound() { return eSoundType_MOB_SHEEP_AMBIENT; } int Sheep::getDeathSound() { return eSoundType_MOB_SHEEP_AMBIENT; } int Sheep::getColor() { return (entityData->getByte(DATA_WOOL_ID) & 0x0f); } void Sheep::setColor(int color) { byte current = entityData->getByte(DATA_WOOL_ID); entityData->set(DATA_WOOL_ID, (byte) ((current & 0xf0) | (color & 0x0f))); } bool Sheep::isSheared() { return (entityData->getByte(DATA_WOOL_ID) & 0x10) != 0; } void Sheep::setSheared(bool value) { byte current = entityData->getByte(DATA_WOOL_ID); if (value) { entityData->set(DATA_WOOL_ID, (byte) (current | 0x10)); } else { entityData->set(DATA_WOOL_ID, (byte) (current & ~0x10)); } } int Sheep::getSheepColor(Random *random) { int nextInt = random->nextInt(100); if (nextInt < 5) { return 15 - DyePowderItem::BLACK; } if (nextInt < 10) { return 15 - DyePowderItem::GRAY; } if (nextInt < 15) { return 15 - DyePowderItem::SILVER; } if (nextInt < 18) { return 15 - DyePowderItem::BROWN; } if (random->nextInt(500) == 0) return 15 - DyePowderItem::PINK; return 0; // white } shared_ptr Sheep::getBreedOffspring(shared_ptr target) { // 4J - added limit to number of animals that can be bred if( level->canCreateMore( GetType(), Level::eSpawnType_Breed) ) { shared_ptr otherSheep = dynamic_pointer_cast( target ); shared_ptr sheep = shared_ptr( new Sheep(level) ); int color = getOffspringColor(dynamic_pointer_cast(shared_from_this()), otherSheep); sheep->setColor(15 - color); return sheep; } else { return nullptr; } } void Sheep::ate() { setSheared(false); if (isBaby()) { // remove a minute from aging int age = getAge() + SharedConstants::TICKS_PER_SECOND * 60; if (age > 0) { age = 0; } setAge(age); } } void Sheep::finalizeMobSpawn() { setColor(Sheep::getSheepColor(level->random)); } int Sheep::getOffspringColor(shared_ptr animal, shared_ptr partner) { int parent1DyeColor = getDyeColor(animal); int parent2DyeColor = getDyeColor(partner); container->getItem(0)->setAuxValue(parent1DyeColor); container->getItem(1)->setAuxValue(parent2DyeColor); shared_ptr instance = Recipes::getInstance()->getItemFor(container, animal->level); int color = 0; if (instance != NULL && instance->getItem()->id == Item::dye_powder_Id) { color = instance->getAuxValue(); } else { color = level->random->nextBoolean() ? parent1DyeColor : parent2DyeColor; } return color; } int Sheep::getDyeColor(shared_ptr animal) { return 15 - dynamic_pointer_cast(animal)->getColor(); }