#include "stdafx.h" #include "net.minecraft.world.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.storage.h" #include "net.minecraft.world.level.chunk.h" #include "net.minecraft.world.entity.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.entity.item.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.damagesource.h" #include "com.mojang.nbt.h" #include "Slime.h" #include "..\Minecraft.Client\Textures.h" #include "SoundTypes.h" void Slime::_init() { jumpDelay = 0; targetSquish = 0; squish = 0; oSquish = 0; } Slime::Slime(Level *level) : Mob( level ) { // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that // the derived version of the function is called this->defineSynchedData(); // 4J Stu - This function call had to be moved here from the Entity ctor to ensure that the derived version of the function is called health = getMaxHealth(); _init(); this->textureIdx = TN_MOB_SLIME; // 4J was L"/mob/slime.png"; int size = 1 << (random->nextInt(3)); this->heightOffset = 0; jumpDelay = random->nextInt(20) + 10; setSize(size); } void Slime::defineSynchedData() { Mob::defineSynchedData(); entityData->define(ID_SIZE, (byte) 1); } void Slime::setSize(int size) { entityData->set(ID_SIZE, (byte) size); Mob::setSize(0.6f * size, 0.6f * size); this->setPos(x, y, z); setHealth(getMaxHealth()); xpReward = size; } int Slime::getMaxHealth() { int size = getSize(); return size * size; } int Slime::getSize() { return entityData->getByte(ID_SIZE); } void Slime::addAdditonalSaveData(CompoundTag *tag) { Mob::addAdditonalSaveData(tag); tag->putInt(L"Size", getSize() - 1); } void Slime::readAdditionalSaveData(CompoundTag *tag) { Mob::readAdditionalSaveData(tag); setSize(tag->getInt(L"Size") + 1); } ePARTICLE_TYPE Slime::getParticleName() { return eParticleType_slime; } int Slime::getSquishSound() { return eSoundType_MOB_SLIME; } void Slime::tick() { if (!level->isClientSide && level->difficulty == Difficulty::PEACEFUL && getSize() > 0) { removed = true; } squish = squish + (targetSquish - squish) * .5f; oSquish = squish; bool wasOnGround = this->onGround; Mob::tick(); if (onGround && !wasOnGround) { int size = getSize(); for (int i = 0; i < size * 8; i++) { float dir = random->nextFloat() * PI * 2; float d = random->nextFloat() * 0.5f + 0.5f; float xd = Mth::sin(dir) * size * 0.5f * d; float zd = Mth::cos(dir) * size * 0.5f * d; level->addParticle(getParticleName(), x + xd, bb->y0, z + zd, 0, 0, 0); } if (doPlayLandSound()) { level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) / 0.8f); } targetSquish = -0.5f; } // 4J Stu - Brought forward from 1.3 in TU7 to fix lava slime render else if (!onGround && wasOnGround) { targetSquish = 1; } decreaseSquish(); } void Slime::serverAiStep() { checkDespawn(); shared_ptr player = level->getNearestAttackablePlayer(shared_from_this(), 16); if (player != NULL) { lookAt(player, 10, 20); } if (onGround && jumpDelay-- <= 0) { jumpDelay = getJumpDelay(); if (player != NULL) { jumpDelay /= 3; } jumping = true; if (doPlayJumpSound()) { level->playSound(shared_from_this(), getSquishSound(), getSoundVolume(), ((random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f) * 0.8f); } // 4J Removed TU7 to bring forward change to fix lava slime render in MP //targetSquish = 1; xxa = 1 - random->nextFloat() * 2; yya = (float) 1 * getSize(); } else { jumping = false; if (onGround) { xxa = yya = 0; } } } void Slime::decreaseSquish() { targetSquish = targetSquish * 0.6f; } int Slime::getJumpDelay() { return random->nextInt(20) + 10; } shared_ptr Slime::createChild() { return shared_ptr( new Slime(level) ); } void Slime::remove() { int size = getSize(); if (!level->isClientSide && size > 1 && getHealth() <= 0) { int count = 2 + random->nextInt(3); for (int i = 0; i < count; i++) { // The mob spawner can currently make a maximum of 25 slimes (limited to 50% of the total amount of monsters which is 50) // and so limit to slightly more than this so we have some head room to make a few spawned children. Also always create at least one // new slime since we are getting rid of this one anyway. if( i == 0 || level->countInstanceOf( eTYPE_SLIME, true) < 35 ) { float xd = (i % 2 - 0.5f) * size / 4.0f; float zd = (i / 2 - 0.5f) * size / 4.0f; shared_ptr slime = createChild(); slime->setSize(size / 2); slime->moveTo(x + xd, y + 0.5, z + zd, random->nextFloat() * 360, 0); level->addEntity(slime); } } } Mob::remove(); } void Slime::playerTouch(shared_ptr player) { if (isDealsDamage()) { int size = getSize(); if (canSee(player) && this->distanceToSqr(player) < (0.6 * size) * (0.6 * size)) { DamageSource *damageSource = DamageSource::mobAttack( dynamic_pointer_cast( shared_from_this() ) ); if (player->hurt(damageSource, getAttackDamage())) { level->playSound(shared_from_this(), eSoundType_MOB_SLIME_ATTACK, 1, (random->nextFloat() - random->nextFloat()) * 0.2f + 1.0f); } delete damageSource; } } } bool Slime::isDealsDamage() { return getSize() > 1; } int Slime::getAttackDamage() { return getSize(); } int Slime::getHurtSound() { return eSoundType_MOB_SLIME; } int Slime::getDeathSound() { return eSoundType_MOB_SLIME; } int Slime::getDeathLoot() { if (getSize() == 1) return Item::slimeBall->id; return 0; } bool Slime::canSpawn() { LevelChunk *lc = level->getChunkAt( Mth::floor(x), Mth::floor(z)); if (level->getLevelData()->getGenerator() == LevelType::lvl_flat && random->nextInt(4) != 1) { return false; } Random *lcr = lc->getRandom(987234911l); // 4J - separated out so we can delete if ((getSize() == 1 || level->difficulty > Difficulty::PEACEFUL) && random->nextInt(10) == 0 && lcr->nextInt(10) == 0 && y < 40) { delete lcr; return Mob::canSpawn(); } delete lcr; return false; } float Slime::getSoundVolume() { return 0.4f * getSize(); } int Slime::getMaxHeadXRot() { return 0; } bool Slime::doPlayJumpSound() { return getSize() > 1; } bool Slime::doPlayLandSound() { return getSize() > 2; }