#pragma once using namespace std; #include "TileItem.h" // 4J Stu - Class brought forward from 12w36 to fix stacking problem with silverfish stones class StoneMonsterTileItem : public TileItem { public: StoneMonsterTileItem(int id); virtual int getLevelDataForAuxValue(int auxValue); virtual Icon *getIcon(int itemAuxValue); virtual unsigned int getDescriptionId(shared_ptr instance); };