#include "stdafx.h" #include "..\Minecraft.Client\Minecraft.h" #include "net.minecraft.world.item.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.biome.h" #include "net.minecraft.stats.h" #include "net.minecraft.world.h" #include "TallGrass.h" const unsigned int TallGrass::TALL_GRASS_TILE_NAMES[TALL_GRASS_TILE_NAMES_LENGTH] = { IDS_TILE_SHRUB, IDS_TILE_GRASS, IDS_TILE_FERN, }; const wstring TallGrass::TEXTURE_NAMES[] = {L"deadbush", L"tallgrass", L"fern"}; TallGrass::TallGrass(int id) : Bush(id, Material::replaceable_plant) { this->updateDefaultShape(); } // 4J Added override void TallGrass::updateDefaultShape() { float ss = 0.4f; this->setShape(0.5f - ss, 0, 0.5f - ss, 0.5f + ss, 0.8f, 0.5f + ss); } Icon *TallGrass::getTexture(int face, int data) { if (data >= TALL_GRASS_TILE_NAMES_LENGTH) data = 0; return icons[data]; } int TallGrass::getColor(int auxData) { if (auxData == DEAD_SHRUB) return 0xffffff; return FoliageColor::getDefaultColor(); } int TallGrass::getColor() const { // 4J Stu - Not using this any more //double temp = 0.5; //double rain = 1.0; //return GrassColor::get(temp, rain); return Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Grass_Common ); } int TallGrass::getColor(LevelSource *level, int x, int y, int z ) { return getColor( level, x, y, z, level->getData(x, y, z) ); } // 4J - changed interface to have data passed in, and put existing interface as wrapper above int TallGrass::getColor(LevelSource *level, int x, int y, int z, int data) { int d = data; if (d == DEAD_SHRUB) return 0xffffff; return level->getBiome(x, z)->getGrassColor(); } int TallGrass::getResource(int data, Random *random, int playerBonusLevel) { if (random->nextInt(8) == 0) { return Item::seeds_wheat->id; } return -1; } int TallGrass::getResourceCountForLootBonus(int bonusLevel, Random *random) { return 1 + random->nextInt(bonusLevel * 2 + 1); } void TallGrass::playerDestroy(Level *level, shared_ptr player, int x, int y, int z, int data) { if (!level->isClientSide && player->getSelectedItem() != NULL && player->getSelectedItem()->id == Item::shears->id) { player->awardStat( GenericStats::blocksMined(id), GenericStats::param_blocksMined(id,data,1) ); // drop leaf block instead of sapling popResource(level, x, y, z, shared_ptr(new ItemInstance(Tile::tallgrass, 1, data))); } else { Bush::playerDestroy(level, player, x, y, z, data); } } int TallGrass::cloneTileData(Level *level, int x, int y, int z) { return level->getData(x, y, z); } unsigned int TallGrass::getDescriptionId(int iData /*= -1*/) { if(iData < 0 ) iData = 0; return TallGrass::TALL_GRASS_TILE_NAMES[iData]; } void TallGrass::registerIcons(IconRegister *iconRegister) { icons = new Icon*[TALL_GRASS_TILE_NAMES_LENGTH]; for (int i = 0; i < TALL_GRASS_TILE_NAMES_LENGTH; i++) { icons[i] = iconRegister->registerIcon(TEXTURE_NAMES[i]); } }