#include "stdafx.h" #include #include "InputOutputStream.h" #include "PacketListener.h" #include "TexturePacket.h" TexturePacket::TexturePacket() { this->textureName = L""; this->dwBytes = 0; this->pbData = NULL; } TexturePacket::~TexturePacket() { // can't free this - it's used elsewhere // if(this->pbData!=NULL) // { // delete [] this->pbData; // } } TexturePacket::TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes) { this->textureName = textureName; this->pbData = pbData; this->dwBytes = dwBytes; } void TexturePacket::handle(PacketListener *listener) { listener->handleTexture(shared_from_this()); } void TexturePacket::read(DataInputStream *dis) //throws IOException { textureName = dis->readUTF(); dwBytes = (DWORD)dis->readShort(); if(dwBytes>0) { this->pbData= new BYTE [dwBytes]; for(DWORD i=0;ipbData[i] = dis->readByte(); } } } void TexturePacket::write(DataOutputStream *dos) //throws IOException { dos->writeUTF(textureName); dos->writeShort((short)dwBytes); for(DWORD i=0;iwriteByte(this->pbData[i]); } } int TexturePacket::getEstimatedSize() { return 4096; }