#pragma once using namespace std; #include "Packet.h" class TexturePacket : public Packet, public enable_shared_from_this { public: wstring textureName; PBYTE pbData; DWORD dwBytes; TexturePacket(); ~TexturePacket(); TexturePacket(const wstring &textureName, PBYTE pbData, DWORD dwBytes); virtual void handle(PacketListener *listener); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual int getEstimatedSize(); public: static shared_ptr create() { return shared_ptr(new TexturePacket()); } virtual int getId() { return 154; } };