#pragma once using namespace std; #include "Throwable.h" class HitResult; class ThrownEgg : public Throwable { public: eINSTANCEOF GetType() { return eTYPE_THROWNEGG; } private: void _init(); public: ThrownEgg(Level *level); ThrownEgg(Level *level, shared_ptr mob); ThrownEgg(Level *level, double x, double y, double z); protected: virtual void onHit(HitResult *res); };