#include "stdafx.h" #include "net.minecraft.world.entity.player.h" #include "net.minecraft.world.level.tile.entity.h" #include "Container.h" #include "Slot.h" #include "TrapMenu.h" TrapMenu::TrapMenu(shared_ptr inventory, shared_ptr trap) { this->trap = trap; for (int y = 0; y < 3; y++) { for (int x = 0; x < 3; x++) { addSlot(new Slot(trap, x + y * 3, 62 + x * 18, 17 + y * 18)); } } for (int y = 0; y < 3; y++) { for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x + y * 9 + 9, 8 + x * 18, 84 + y * 18)); } } for (int x = 0; x < 9; x++) { addSlot(new Slot(inventory, x, 8 + x * 18, 70 + 4 * 18)); } } bool TrapMenu::stillValid(shared_ptr player) { return trap->stillValid(player); } // 4J Stu - Brought forward from 1.2 shared_ptr TrapMenu::quickMoveStack(shared_ptr player, int slotIndex) { shared_ptr clicked = nullptr; Slot *slot = slots->at(slotIndex); if (slot != NULL && slot->hasItem()) { shared_ptr stack = slot->getItem(); clicked = stack->copy(); if (slotIndex < INV_SLOT_START) { if (!moveItemStackTo(stack, INV_SLOT_START, USE_ROW_SLOT_END, true)) { return nullptr; } } else { if (!moveItemStackTo(stack, 0, INV_SLOT_START, false)) { return nullptr; } } if (stack->count == 0) { slot->set(nullptr); } else { slot->setChanged(); } if (stack->count == clicked->count) { // nothing moved return nullptr; } else { slot->onTake(player, stack); } } return clicked; }