#pragma once using namespace std; #include "Packet.h" // 4J Added packet to update clients on the time for the host to finish doing something class UpdateProgressPacket : public Packet, public enable_shared_from_this { public: int m_percentage; UpdateProgressPacket(); UpdateProgressPacket(int percentage); virtual void read(DataInputStream *dis); virtual void write(DataOutputStream *dos); virtual void handle(PacketListener *listener); virtual int getEstimatedSize(); public: static shared_ptr create() { return shared_ptr(new UpdateProgressPacket()); } virtual int getId() { return 156; } };