#pragma once #include "SavedData.h" class Villages : public SavedData { public: static const wstring VILLAGE_FILE_ID; static const int MaxDoorDist = 32; private: Level *level; deque queries; vector > unclustered; vector > villages; int _tick; public: Villages(const wstring &id); Villages(Level *level); ~Villages(); void setLevel(Level *level); void queryUpdateAround(int x, int y, int z); void tick(); private: void removeVillages(); public: vector > *getVillages(); shared_ptr getClosestVillage(int x, int y, int z, int maxDist); private: void processNextQuery(); void cluster(); void addDoorInfos(Pos *pos); shared_ptrgetDoorInfo(int x, int y, int z); void createDoorInfo(int x, int y, int z); bool hasQuery(int x, int y, int z); bool isDoor(int x, int y, int z); public: void load(CompoundTag *tag); void save(CompoundTag *tag); };