#include "stdafx.h" #include "net.minecraft.world.level.newbiome.layer.h" #include "System.h" VoronoiZoom::VoronoiZoom(__int64 seedMixup, shared_ptrparent) : Layer(seedMixup) { this->parent = parent; } intArray VoronoiZoom::getArea(int xo, int yo, int w, int h) { xo -= 2; yo -= 2; int bits = 2; int ss = 1 << bits; int px = xo >> bits; int py = yo >> bits; int pw = (w >> bits) + 3; int ph = (h >> bits) + 3; intArray p = parent->getArea(px, py, pw, ph); int ww = pw << bits; int hh = ph << bits; intArray tmp = IntCache::allocate(ww * hh); for (int y = 0; y < ph - 1; y++) { int ul = p[(0 + 0) + (y + 0) * pw]; int dl = p[(0 + 0) + (y + 1) * pw]; for (int x = 0; x < pw - 1; x++) { double s = ss * 0.9; initRandom((x + px) << bits, (y + py) << bits); double x0 = (nextRandom(1024) / 1024.0 - 0.5) * s; double y0 = (nextRandom(1024) / 1024.0 - 0.5) * s; initRandom((x + px + 1) << bits, (y + py) << bits); double x1 = (nextRandom(1024) / 1024.0 - 0.5) * s + ss; double y1 = (nextRandom(1024) / 1024.0 - 0.5) * s; initRandom((x + px) << bits, (y + py + 1) << bits); double x2 = (nextRandom(1024) / 1024.0 - 0.5) * s; double y2 = (nextRandom(1024) / 1024.0 - 0.5) * s + ss; initRandom((x + px + 1) << bits, (y + py + 1) << bits); double x3 = (nextRandom(1024) / 1024.0 - 0.5) * s + ss; double y3 = (nextRandom(1024) / 1024.0 - 0.5) * s + ss; int ur = p[(x + 1) + (y + 0) * pw]; int dr = p[(x + 1) + (y + 1) * pw]; for (int yy = 0; yy < ss; yy++) { int pp = ((y << bits) + yy) * ww + ((x << bits)); for (int xx = 0; xx < ss; xx++) { double d0 = ((yy - y0) * (yy - y0) + (xx - x0) * (xx - x0)); double d1 = ((yy - y1) * (yy - y1) + (xx - x1) * (xx - x1)); double d2 = ((yy - y2) * (yy - y2) + (xx - x2) * (xx - x2)); double d3 = ((yy - y3) * (yy - y3) + (xx - x3) * (xx - x3)); if (d0 < d1 && d0 < d2 && d0 < d3) { tmp[pp++] = ul; } else if (d1 < d0 && d1 < d2 && d1 < d3) { tmp[pp++] = ur; } else if (d2 < d0 && d2 < d1 && d2 < d3) { tmp[pp++] = dl; } else { tmp[pp++] = dr; } } } ul = ur; dl = dr; } } intArray result = IntCache::allocate(w * h); for (int y = 0; y < h; y++) { System::arraycopy(tmp, (y + (yo & (ss - 1))) * (pw << bits) + (xo & (ss - 1)), &result, y * w, w); } return result; } int VoronoiZoom::random(int a, int b) { return nextRandom(2) == 0 ? a : b; } int VoronoiZoom::random(int a, int b, int c, int d) { if (b == c && c == d) return b; if (a == b && a == c) return a; if (a == b && a == d) return a; if (a == c && a == d) return a; if (a == b && c != d) return a; if (a == c && b != d) return a; if (a == d && b != c) return a; if (b == a && c != d) return b; if (b == c && a != d) return b; if (b == d && a != c) return b; if (c == a && b != d) return c; if (c == b && a != d) return c; if (c == d && a != b) return c; if (d == a && b != c) return c; if (d == b && a != c) return c; if (d == c && a != b) return c; int s = nextRandom(4); if (s == 0) return a; if (s == 1) return b; if (s == 2) return c; return d; }