#include "stdafx.h" #include "WaterColor.h" // 4J Stu - Not using this any more //intArray WaterColor::pixels; // //void WaterColor::init(intArray pixels) //{ // int *oldData = WaterColor::pixels.data; // WaterColor::pixels = pixels; // delete [] oldData; //} // //int WaterColor::get(double temp, double rain) //{ // rain *= temp; // int x = (int) ((1 - temp) * 255); // int y = (int) ((1 - rain) * 255); // int returnVal = pixels[y << 8 | x]; // // return returnVal; //}