#include "stdafx.h" #include "net.minecraft.world.phys.h" #include "net.minecraft.world.level.h" #include "net.minecraft.world.level.tile.h" #include "net.minecraft.world.level.material.h" #include "net.minecraft.world.entity.player.h" #include "WaterLilyTileItem.h" WaterLilyTileItem::WaterLilyTileItem(int id) : ColoredTileItem(id, false) { } bool WaterLilyTileItem::TestUse(Level *level, shared_ptr player) { HitResult *hr = getPlayerPOVHitResult(level, player, true); if (hr == NULL) return false; if (hr->type == HitResult::TILE) { int xt = hr->x; int yt = hr->y; int zt = hr->z; delete hr; if (!level->mayInteract(player, xt, yt, zt, 0)) { return false; } if (!player->mayBuild(xt, yt, zt)) return false; if (level->getMaterial(xt, yt, zt) == Material::water && level->getData(xt, yt, zt) == 0 && level->isEmptyTile(xt, yt + 1, zt)) { return true; } } else { delete hr; } return false; } shared_ptr WaterLilyTileItem::use(shared_ptr itemInstance, Level *level, shared_ptr player) { HitResult *hr = getPlayerPOVHitResult(level, player, true); if (hr == NULL) return itemInstance; if (hr->type == HitResult::TILE) { int xt = hr->x; int yt = hr->y; int zt = hr->z; delete hr; if (!level->mayInteract(player, xt, yt, zt, 0)) { return itemInstance; } if (!player->mayBuild(xt, yt, zt)) return itemInstance; if (level->getMaterial(xt, yt, zt) == Material::water && level->getData(xt, yt, zt) == 0 && level->isEmptyTile(xt, yt + 1, zt)) { level->setTile(xt, yt + 1, zt, Tile::waterLily->id); if (!player->abilities.instabuild) { itemInstance->count--; } } } else { delete hr; } return itemInstance; } int WaterLilyTileItem::getColor(int data, int spriteLayer) { return Tile::waterLily->getColor(data); }