#pragma once #include "ColoredTileItem.h" class WaterLilyTileItem : public ColoredTileItem { public: using ColoredTileItem::getColor; WaterLilyTileItem(int id); virtual shared_ptr use(shared_ptr itemInstance, Level *level, shared_ptr player); virtual bool TestUse(Level *level, shared_ptr player); virtual int getColor(int data, int spriteLayer); };