#include "stdafx.h" #include "WaterWorkerEnchantment.h" WaterWorkerEnchantment::WaterWorkerEnchantment(int id, int frequency) : Enchantment(id, frequency, EnchantmentCategory::armor_head) { setDescriptionId(IDS_ENCHANTMENT_WATER_WORKER); } int WaterWorkerEnchantment::getMinCost(int level) { return 1; } int WaterWorkerEnchantment::getMaxCost(int level) { return getMinCost(level) + 40; } int WaterWorkerEnchantment::getMaxLevel() { return 1; }