#pragma once #include "AddEntityPacket.h" #include "AddGlobalEntityPacket.h" #include "AddMobPacket.h" #include "AddPaintingPacket.h" #include "AddPlayerPacket.h" #include "AnimatePacket.h" #include "AwardStatPacket.h" #include "BlockRegionUpdatePacket.h" #include "ChatPacket.h" #include "ChunkTilesUpdatePacket.h" #include "ChunkVisibilityPacket.h" #include "ComplexItemDataPacket.h" #include "ContainerAckPacket.h" #include "ContainerClickPacket.h" #include "ContainerClosePacket.h" #include "ContainerOpenPacket.h" #include "ContainerSetContentPacket.h" #include "ContainerSetDataPacket.h" #include "ContainerSetSlotPacket.h" #include "DisconnectPacket.h" #include "EntityActionAtPositionPacket.h" #include "EntityEventPacket.h" #include "ExplodePacket.h" #include "GameEventPacket.h" #include "InteractPacket.h" #include "KeepAlivePacket.h" #include "LevelEventPacket.h" #include "LoginPacket.h" #include "MoveEntityPacket.h" #include "MoveEntityPacketSmall.h" #include "MovePlayerPacket.h" #include "Packet.h" #include "PacketListener.h" #include "PlayerActionPacket.h" #include "PlayerCommandPacket.h" #include "PlayerInputPacket.h" #include "PreLoginPacket.h" #include "RemoveEntitiesPacket.h" #include "RespawnPacket.h" #include "SetCarriedItemPacket.h" #include "SetEntityDataPacket.h" #include "SetEntityMotionPacket.h" #include "SetEquippedItemPacket.h" #include "SetHealthPacket.h" #include "SetRidingPacket.h" #include "SetSpawnPositionPacket.h" #include "SetTimePacket.h" #include "SignUpdatePacket.h" #include "TakeItemEntityPacket.h" #include "TeleportEntityPacket.h" #include "TileEventPacket.h" #include "TileUpdatePacket.h" #include "UseItemPacket.h" // 1.8.2 Added #include "AddExperienceOrbPacket.h" #include "GetInfoPacket.h" #include "PlayerInfoPacket.h" #include "RemoveMobEffectPacket.h" #include "SetCreativeModeSlotPacket.h" #include "SetExperiencePacket.h" #include "UpdateMobEffectPacket.h" // 1.0.1 Added #include "ContainerButtonClickPacket.h" #include "TileEntityDataPacket.h" // 1.1 Added (TU9) #include "CustomPayloadPacket.h" // 1.2.3 #include "RotateHeadPacket.h" // 1.3.2 #include "ChatAutoCompletePacket.h" #include "ClientCommandPacket.h" #include "ClientInformationPacket.h" #include "ClientProtocolPacket.h" #include "LevelSoundPacket.h" #include "PlayerAbilitiesPacket.h" #include "ServerAuthDataPacket.h" #include "TileDestructionPacket.h" // 4J Added #include "CraftItemPacket.h" #include "TradeItemPacket.h" #include "DebugOptionsPacket.h" #include "ServerSettingsChangedPacket.h" #include "TexturePacket.h" #include "TextureAndGeometryPacket.h" #include "ChunkVisibilityAreaPacket.h" #include "UpdateProgressPacket.h" #include "TextureChangePacket.h" #include "TextureAndGeometryChangePacket.h" #include "UpdateGameRuleProgressPacket.h" #include "KickPlayerPacket.h" #include "XZPacket.h" #include "GameCommandPacket.h"