#pragma once #include "Goal.h" #include "ArrowAttackGoal.h" #include "AvoidPlayerGoal.h" #include "BegGoal.h" #include "BreakDoorGoal.h" #include "BreedGoal.h" #include "ControlledByPlayerGoal.h" #include "DoorInteractGoal.h" #include "EatTileGoal.h" #include "FleeSunGoal.h" #include "FollowOwnerGoal.h" #include "FollowParentGoal.h" #include "FloatGoal.h" #include "GoalSelector.h" #include "InteractGoal.h" #include "LeapAtTargetGoal.h" #include "LookAtPlayerGoal.h" #include "LookAtTradingPlayerGoal.h" #include "MakeLoveGoal.h" #include "MeleeAttackGoal.h" #include "MoveIndoorsGoal.h" #include "MoveThroughVillageGoal.h" #include "MoveTowardsRestrictionGoal.h" #include "MoveTowardsTargetGoal.h" #include "OcelotSitOnTileGoal.h" #include "OfferFlowerGoal.h" #include "OpenDoorGoal.h" #include "OzelotAttackGoal.h" #include "PanicGoal.h" #include "PlayGoal.h" #include "RandomLookAroundGoal.h" #include "RandomStrollGoal.h" #include "RestrictOpenDoorGoal.h" #include "RestrictSunGoal.h" #include "SitGoal.h" #include "SwellGoal.h" #include "TakeFlowerGoal.h" #include "TemptGoal.h" #include "TradeWithPlayerGoal.h"