#pragma once #include "Animal.h" #include "Chicken.h" #include "Cow.h" #include "Pig.h" #include "Sheep.h" #include "Squid.h" #include "WaterAnimal.h" #include "Wolf.h" // 1.0.1 #include "Golem.h" #include "MushroomCow.h" #include "SnowMan.h" // 1.2.3 #include "TamableAnimal.h" #include "Ozelot.h" #include "VillagerGolem.h"