#pragma once #include "Biome.h" #include "ForestBiome.h" #include "HellBiome.h" #include "RainforestBiome.h" #include "IceBiome.h" #include "MushroomIslandBiome.h" #include "TheEndBiome.h" #include "TheEndBiomeDecorator.h" #include "WaterlilyFeature.h" #include "SwampBiome.h" #include "TaigaBiome.h" #include "LevelSource.h" #include "BiomeSource.h" #include "FixedBiomeSource.h" // 1.8.2 #include "BiomeCache.h" #include "BiomeDecorator.h" #include "DesertBiome.h" #include "ExtremeHillsBiome.h" #include "OceanBiome.h" #include "PlainsBiome.h" #include "RiverBiome.h" // 1.1 #include "BeachBiome.h" //1.2.3 #include "JungleBiome.h"