// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #pragma once #ifdef __PS3__ #else #define AUTO_VAR(_var, _val) auto _var = _val #endif #if defined __PS3__ // C RunTime Header Files #include #endif #if defined(__PS3__) #include #include #include #include #include #include #include #include #include #include "Ps3Types.h" #include "Ps3Stubs.h" #include "PS3Maths.h" #else #include #include #include #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #ifndef __PS3__ // the PS3 lib assert is rubbish, and aborts the code, we define our own in PS3Types.h #include #endif #include "extraX64.h" #include "Definitions.h" #include "Class.h" #include "Exceptions.h" #include "Mth.h" #include "StringHelpers.h" #include "ArrayWithLength.h" #include "Random.h" #include "TilePos.h" #include "ChunkPos.h" #include "compression.h" #include "PerformanceTimer.h" #ifdef _FINAL_BUILD #define printf BREAKTHECOMPILE #define wprintf BREAKTHECOMPILE #undef OutputDebugString #define OutputDebugString BREAKTHECOMPILE #define OutputDebugStringA BREAKTHECOMPILE #define OutputDebugStringW BREAKTHECOMPILE #endif void MemSect(int sect); #if defined (__PS3__) #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\PS3\4JLibs\inc\4J_Input.h" #else #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Profile.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Render.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Storage.h" #include "..\Minecraft.Client\Orbis\4JLibs\inc\4J_Input.h" #endif #include "..\Minecraft.Client\Common\Network\GameNetworkManager.h" // #ifdef _XBOX #include "..\Minecraft.Client\Common\UI\UIEnums.h" #include "..\Minecraft.Client\Common\App_defines.h" #include "..\Minecraft.Client\Common\App_enums.h" #include "..\Minecraft.Client\Common\Tutorial\TutorialEnum.h" #include "..\Minecraft.Client\Common\App_structs.h" //#endif #include "..\Minecraft.Client\Common\Consoles_App.h" #include "..\Minecraft.Client\Common\Minecraft_Macros.h" #include "..\Minecraft.Client\Common\Colours\ColourTable.h" #include "..\Minecraft.Client\Common\BuildVer.h" #if defined (__PS3__) #include "..\Minecraft.Client\PS3\PS3_App.h" #include "..\Minecraft.Client\PS3Media\strings.h" #include "..\Minecraft.Client\PS3\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\PS3\Sentient\MinecraftTelemetry.h" #else #include "..\Minecraft.Client\Orbis\Orbis_App.h" #include "..\Minecraft.Client\OrbisMedia\strings.h" #include "..\Minecraft.Client\Orbis\Sentient\SentientTelemetryCommon.h" #include "..\Minecraft.Client\Orbis\Sentient\MinecraftTelemetry.h" #endif #include "..\Minecraft.Client\Common\DLC\DLCSkinFile.h" #include "..\Minecraft.Client\Common\Console_Awards_enum.h" #include "..\Minecraft.Client\Common\Potion_Macros.h" #include "..\Minecraft.Client\Common\Console_Debug_enum.h" #include "..\Minecraft.Client\Common\GameRules\ConsoleGameRulesConstants.h" #include "..\Minecraft.Client\Common\GameRules\ConsoleGameRules.h" #include "..\Minecraft.Client\Common\Telemetry\TelemetryManager.h"